Posts from Strategic Design

Design (of all varieties) is often underused or poorly used by many businesses. Those that do use design well stand out in the marketplace. Often the difference is in how well design is incorporated into a companies dna, how well it is managed, and how deeply it is integrated into a company’s strategy process, from formation through execution. For many of these firms design and designers drive innovation.

June 8

The Dynamic Duo of Persona and Consumer Journey

consumerjourneycollage

One of the principal strategic design tools employed by design teams today is the persona. The persona has come a long way in the past few years and is being broadly accepted by business as a critical component to defining a business strategy for new product and service innovation. The reasons for this acceptance are clear: the best personas are being created from insights developed through a balanced effort of qualitative and quantitative research. Marketing stakeholders are finding that personas, aligned with their market segmentation, really bring to life the characteristics of customers they have become very familiar with over the years, in a very real and dynamic way. In addition, the methods for socializing personas within an organization make them relevant such that they become a readily referred tool for a wide range of business planning activities.

However, the value and use of personas can increase considerably when paired with another empathic design tool…the user or consumer journey. At its highest level, a consumer journey outlines the various stages in the lifecycle of a consumer’s interaction with a brand, from initial awareness through to long-term retention. At a practical level marketers plot the potential channels through which they can acquire, convert, and retain customer’s interest in their products, services, and experiences, both analog and digital. It is becoming increasingly attractive and complex to orchestrate an overall, holistic experience of the brand that communicates in a clear, consistent, on-brand fashion. Marketers have a great number and mix of potential customer touchpoints at their disposal, beyond the direct contact with the product or service. Ancillary experiences through digital touchpoints, such as search engines, social media, digital signage, etc call for a broader understanding of the possible destinations for target markets.

Personas allow marketers to evaluate their options for interaction through the lens of key personas, representing target market segments. When personas are mapped to consumer journeys, digital marketers can be more deliberate about the communication strategies they roll out across channels. For design teams conducting customer research it is important to investigate the broader digital space that target users interact with. Are they bloggers…lurkers or leaders? Do they attend venues with digital signage? How do they use social networks? How are they influenced by others online?  What web sites do they trust for actionable information? What web sites do they purchase products and services on? How do they use search engines? By investigating the answers to these questions designers can piece together insights into consumer’s current experience and how that can likely be stated as a prospective consumer journey over time and the key touchpoints that are likely to expose the consumer to a company’s product or service.

More and more digital designers are being enlisted to provide the insights and intelligence needed to strategize this open digital space. That’s good news for designers and good news for business!

January 14

The Hole in the Whole, and other notes from Design Research 2008

Way back in late September, I had the inspiring opportunity to attend the Design Research 2008 conference and workshops sponsored by the Illinois Institute of Technology: Institute of Design, held at Chicago’s Museum of Contemporary Art. This conference, in its 7th year (formerly known as About, With & For) gathers design professionals and students across various disciplines to share insights on emergent and innovative research methodologies as well as to discuss organizational strategies for promoting the value and advancement of design research practices.

Both the challenge and the excitement of attending conferences is finding the kernels of wisdom that are not only going to shift your own processes and perspective, but when shared with enthusiasm, will also inspire others to get on board and take action themselves. Here are my kernels: (more…)

November 10

Service design and/or Experience design?

Service Design Management was the theme at the 5th Design Management Forum in Cologne this past weekend. The title to the conference was “Creating Experience” which got some of us in attendance discussing the difference between service design and experience design.
In my own investigations before the conference I noticed that descriptions of experience design tended to suggest that experience design was actually the super-design practice, responsible for designing products, processes, services, events, and environments utilizing such diverse disciplines as graphic design, interior design, architecture, digital design, theater, exhibit design, theme-park design, game design, environmental design, and communications. I’d like to meet that designer! You name it, they do it!
Since I was attending a conference on design management I could not help thinking that experience design ought possibly be instead considered experience design management. As a design management practice, and not a design practice, it is responsible for orchestrating the distinct design services into creating the integrated whole experience. All the original design practices can continue to call themselves graphic designers, architects, etc., who not only do what they typically do but also at times contribute to a larger entity, the experience, in collaboration with many other design practices. Now as we know bringing different design practices together to work towards a single end is not unlike a very ancient craft…cat-herding! However, ultimately the greatest skill of the designer who also wants to be regarded as an experience designer may be their ability to collaborate.
Parting musings…my pre-conference investigations had experience designers designing services and service designers designing experiences. Is this possible?
It was also suggested that experience design is different than service design because xd is focused on the touch-point itself, the front-line of the experience, whereas service design also considers not just that but also the day-to-day processes that make the service work. That it goes deeper into the organization…and honestly as soon as you start doing that, are we back to being design managers again?

September 18

Want to Measure ROI? Design it Into Your Digital Assets!

Measuring Digital ROI with Website Data; The Link Between Strategy and Design
Measuring the business benefit of a non-eCommerce website can be quite challenging. Basic “out of the box” metrics like unique visitors, visited pages, site visit duration and number of leads provide useful top-line data, but they don’t generate insights into how well a website is performing against strategic objectives.  For several years, the interactive marketing industry has been hitching its collective hopes on “engagement” as the ROI savior of Internet marketing measurement.  The concept elicits reactions ranging from evangelism to skepticism.  A recent whitepaper by Web Analytics Demystified called Measuring the Immeasurable: Visitor Engagement goes to great lengths to provide an in-depth explanation of how to create general top-line measures of engagement, so I won’t belabor the concept further.  Instead, let’s shift the focus to key performance indicators for strategy execution.

A solid digital strategy identifies the ways the digital channel can be used to achieve broader strategic business objectives and outlines the criteria for measuring success.  In recent years, the interactive industry has placed much of its design focus on user centric design.  However, end user experience is not the only consideration that needs to be taken into account.  Detailed design decisions have a big impact on what metrics can be collected.  You need to design the site to produce the right metrics, a point that is lost on many interactive designers and design agencies.  A good design team will not proceed without a detailed understanding of business objectives.  An effective design team will design ROI measurement into a site.  Here are some typical business objectives, their design implications and some measurement recommendations for tracking and optimizing strategy execution.
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July 30

Disposable Digital: Strategic Design and New Technologies

If you’re looking for a good example of a company leveraging their strategic partnerships to develop both a new technology and a marketing concept in order to leapfrog their competitors, check out the October issue of Esquire magazine at your favorite newsstand in September. It should be easy to find. It will be the one flashing “The 21st Century Begins Now” as images scroll across its cover. To help celebrate its 75th anniversary, Esquire contracted with E Ink Corporation to develop a version of its flexible display technology (used in the Sony Reader and Amazon Kindle) that can be used as an electronic magazine cover.

Being able to utilize the digital display technology in a magazine required overcoming two major obstacles: cost and power. To subsidize the cost, Esquire partnered with Ford Motor Company to feature the Flex Crossover vehicle on the inside cover, using the same E Ink technology. The problem of providing a battery to run the display for 90 days, yet small enough to be distributed in a magazine, was solved through a six-figure investment from the Hearst Corporation, which owns Esquire and is a major shareholder in E Ink.

So, what’s the significance of this new combination of technology and traditional media? Either Hearst has come up with the latest equivalent of the musical greeting card, or they’ve looked far enough into the future to see the value of driving a technological innovation, rather than waiting for it to evolve on its own. While the initial use of E Ink’s digital paper technology is limited and could be viewed as just a gimmick, it does reveal some of the potential of digital printing. Plus, Esquire has exclusive use of the technology through 2009.

The big question is: what is this technology’s ultimate capability? Can content be dynamically updated? Can it be interactive? Is this the portable digital platform that the traditional publishing industry has been looking for? Strategically, Hearst has positioned itself in both the technology and publishing spaces to be able to capitalize on the advantages this technology provides over its competitors.

Personally, I’ll be picking up two copies: one to save in my collection of new media innovations and the other to tear apart and see what makes it tick.
For additional information about this story, see:

“News Flash From the Cover of Esquire: Paper Magazines Can Be High Tech, Too” - New York Times

“Esquire Becomes First Magazine to Merge Digital Technology with Printed Pages” - Ford Motor Company

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