Michael Shpigel

Posts written by Michael Shpigel

September 8

Development for Mobile Devices Part Three

Building an application to reside and execute on a mobile device brings a whole other set of considerations and issues versus thin client development. Unlike browser based mobile applications, resident applications are going to be more dependent on their device platform.

When talking about development of downloadable applications it is important to distinguish whether the app is going to be written to a device platform or application platform. I will use term ‘device platform’ to mean mobile device hardware with its operating system or its integrated software.

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August 22

Development for Mobile Devices Part Deux

IDC has reported that it believes 1.3 billion (that’s about 1/5 of the world’s population) will be connected to the internet via mobile phone by the end of this year. With that much thin-client capability and connectivity, it’s hard to ignore the mobile browser as a very viable means of putting mobile applications in the hands of the consumer.

Developing for mobile browser however is a tricky business since the choice of browsers running on mobile devices is much greater than in the desktop world. The good news is that thin client development allows many organizations to reuse most, if not all, of the backend of their applications. Getting the apps to the device is also a lot easier. It’s the user interface portion of the application that needs to be addressed to support the mobile browser thin client.

Most of the mobile devices come with the built in browser however more and more devices allow you to download third party browser.

Here is the list of built-in default browsers:

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